FlightSIM

FlightSIM is the industry standard solution for creating high-fidelity PC-based fixed wing flight simulations. 

From building and evaluating simulators, training equipment, and cockpits to developing part-task trainers, FlightSIM is ideal for safety-critical simulation applications.

Using FlightSIM, you can:

  • Conceive and deploy a complete aerodynamic model for the real-time simulation of any fixed wing aircraft without writing a single line of code
  • Test both aircraft design and aircraft performance under controlled simulated conditions
  • Specify subsystems behavior, including flight management systems, autopilot, and flight controls
  • Easily integrate virtual and/or real hardware devices and user-development simulation modules
  • Quickly and easily tailor flight simulations by entering aerodynamics and environmental parameters into windows and dialog boxes rather than writing software routines to perform the simulation




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FlightSIM

Current Version


Version 10.1 - New features and enhancements

Vega Prime based OTW

  • New Vega Prime based viewer replaces the existing viewer and provides FlightSIM and HeliSIM users with a higher quality 3D OTW than the existing viewer.
  • New 3D viewer enables the analysis of the airframes developed within FlightSIM HeliSIM, the definition of parameters, and the troubleshooting of operations during development.

Vega Prime Out the Window

Location of profile data defining an aircraft platform can now be configured:

  • The user can now define the location of where the profile data for FlightSIM/HeliSIM is stored on a machine.
  • Allows support for configuration management of the data associated with an individual project.
  • All system and subsystem profiles are organized according to the project, eliminating the possibility of assembling an incorrect configuration.

A number of defects have been fixed in this new release

  • See the release notes for more information

 

Core Features


Aerodynamics modeling capabilities:

  • Define each control surface on the aircraft by defining as many points for which there is data available.
  • Specify each control law that converts pilot inputs into control surface deflections.
  • Define the impact of the surface deflection on the aerodynamic coefficients.
  • Specify the installed engine(s)
  • Specify external fuel load, landing gear, AFCS, and electrical and hydraulic buses.

Simulate a wide variety of aircraft:

  • Simulate aircraft driven by turbojet, turbofan, turboprop, turboshaft, piston engines, or by a user customized performance engine:
    • Large transport
    • High speed fighter and surveillance jets
    • Small private jets
    • Commercial airliners
    • Remotely Piloted Vehicle / UAVs

FlightSIM simulates the following physics-based models that can be deployed or replaced programmatically to bring realism to your simulation application:

  • Engine
  • Engine Panel
  • Undercarriage Deployment
  • Undercarriage Brake
  • Undercarriage Forces
  • Flight Controls
  • Aerodynamic
  • Equations of Motion
  • DME Receivers
  • VOR Receivers
  • ADF Receivers
  • TACAN Receivers
  • ILS Receivers
  • Marker Beacon Receivers
  • Instruments
  • Electrical
  • Hydraulic systems
  • Ambient Air Conditions
  • Wind Conditions
  • Air Data Computer
  • Weight and Balance
  • Auto-pilot Logic
  • Flight Management System Navigation
  • Flight Management System Guidance
  • Autopilot Flight Control Computer
  • Auto throttle