Lyra IG integrates industry-leading COTS software and high-performance hardware to deliver a scalable solution for the deployment of high-fidelity, real-time image generation.
Lyra IG provides users with an integrated platform out-of-the-box, making it a powerful and flexible solution that allows users to rapidly develop immersive visual simulation applications without the need to spend time on additional programming or complex integration. Lyra IG integrates industry-leading commercial-off-the-shelf (COTS) software from Presagis with the latest in PC graphics technology and hardware to deliver a high-performance, low-cost image generation solution.
Delivering a ready-to-use system, Lyra IG requires no additional configuration to operate, is interoperable with existing development processes, and reduces costs by enabling users to rapidly deploy realistic simulation training applications. To ensure rapid implementation, Lyra IG comes equipped with both terrain databases and models, as well as an intuitive GUI interface.
Presagis has more than 20 years of experience in developing, deploying, and supporting the integration of high-fidelity visual systems in the aerospace and defense market. Lyra has been successfully deployed on multiple programs, including the:
Leveraging industry-leading Presagis software, developers can easily extend Lyra IG with advanced add-on features, modules and services, including high-fidelity flight dynamics, multiple displays, as well as sensor and camera views.
Click here for more information about additional functionality available to Lyra IG.
| Compute Node / Mission Functions | Rendering Nodes |
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1.5U Chassis Height: 1.5U x 25”D, Black w/ rackmount slide rails Power Supply: 700W, 110~240Vac, 50/60Hz w/ IEC-C13 input Processors: (2) Intel Xeon Quad-core 2.00GHz 800MHz 4M E5504 Memory: (6) 1GB 1333MHz ECC Single Rank; 6GB RAM Total Hard Drive(s): Network bootable system Operating System: Windows or Redhat Linux v9.0 (open source) |
1.5U Chassis Height: 1.5U x 25”D, Black w/ rackmount slide rails Power Supply: 700W, 110~240Vac, 50/60Hz w/ IEC-C13 input Processor(s): (2) Intel Xeon Quad-core 2.00GHz 800MHz 4M E5504 Memory: (6) 1GB 1333MHz ECC Single Rank; 6GB RAM Total Graphics Card: nVidia Quadro FX5800 4GB Genlock Card: nVidia Quadro FX G-Sync Genlock / Framelock Operating System: Windows or Redhat Linux v9.0 (open source) |
Lyra IG provides the loading, paging, and rendering of the OTW (Out The Window) scene content in CDB (Common Database) format as a core capability. CDB dramatically improves the maintainability and reusability of content by providing a means to use source data directly in many applications without modification to the database itself.
Support for the DIS/HLA communication protocols provide native interoperability between Lyra IG and other simulation applications in environments where multiple participants and/or SAF interoperability are required, significantly increasing training value and flexibility.
Lyra IG provides the ability to easily create, define, and render helicopter-based special effects. Users can quickly and easily define and represent blade, rotor wash, and rotor dust effects.
This capability provides the ability to include dynamic shadows in the scene based on either the celestial bodies (sun/moon) or a user-defined light source. The ability to define shadows based on a user-defined light source gives increased control and flexibility to the types of applications that can benefit from the use of dynamic shadows.
Improved workflow and performance is delivered specifically to address Terra Vista generated content that includes Smart Mesh technology. Smart Marsh provides users with the ability to match terrain tile edges along multiple LODs, preventing cracks and visual anomalies in the database.
Lyra IG ships with a number of pre-defined and ready to use ATP (Acceptance Test Procedure) scripts. These CIGI host emulator scripts provide users with a way to quickly and easily test system configuration and capabilities without having to create these tests themselves. Also included with these scripts are over 50 additional entity models for use with Lyra IG.
Lyra IG ships with a variety of test patterns images for use with various display configurations. These test patterns help enable the configuration and testing of display systems without the user having to create or acquire these test patterns themselves.
Low latency 60Hz real-time image generation system that comes with everything required for immediate use.
Wide database format support, including Common Database (CDB), OpenFlight, MetaFlight, and TerraPage. Provides native support for CIGI, HLA, and DIS communication protocols.
Scalable architecture that prevents unnecessary overhead by allowing users to scale the functionality based on the complexity of the application.
Allows for rapid application prototyping and modification, meaning that you can see changes within the application as you make them.
Takes advantage of the latest graphics and shader technology to achieve the best performance and realism in real-time 3D visual applications.
Allows you to mix and match necessary feature sets and extend Lyra IG with other Presagis software for the ability to create extremely efficient visual applications that initialize only the functionality required for optimal performance.
Lyra IG comes equipped with both high resolution terrain databases and moving models with articulated parts.
Support for both operating systems.
High quality atmospheric and illumination model provides game quality visuals with no modifications or updates to the scene content required to take advantage of the visuals. Lyra provides visible (OTW), and Lyra Sensors provides (OTW) plus Infrared (IR) and Night Vision Goggle (NVG) wavelengths.
Create correlated visual and sensor displays.
Large area database management for efficient paging and rendering of very large and high resolution content.
Provides the capability to render extremely high resolution imagery without affecting performance. Support for virtual texture substitution as well as the handling of the dynamic rendering of the appropriate level of virtual texture.
Realistic rendering of special effects, environmental effects, and weather states.